Audio capture and streaming app for webOS 5/6
Captures the TV's audio and sends it out over several transports. The
primary one is HyperHDR: RTP/L16 to a host-side loopback device, since
HyperHDR has no network audio input of its own. A second route renders
the spectrum on the TV and sends FlatBuffers images to port 19400
instead, for setups where touching the host's sound config is not an
option.
native/ the service: capture backends (PulseAudio, ALSA, exec,
test tone, all dlopen-based), DSP, and one file per sink
frontend/ D-pad driven UI at a fixed 1920x1080
servicefiles/ native service manifest plus the boot script
host/ RTP receiver and the loopback installer for the HyperHDR
machine
tools/ build/package, asset generation, Homebrew Channel
manifest, on-TV probe
test/ host-side suites: FlatBuffers and RTP verified against
real decoders, the engine end to end, the page in jsdom
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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{
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"id": "org.webosbrew.audiocap",
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"version": "1.0.0",
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"vendor": "Homebrew",
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"type": "web",
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"main": "index.html",
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"title": "Audio Cap",
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"appDescription": "Capture TV audio and stream it to HyperHDR and other receivers",
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"icon": "assets/icon.png",
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"largeIcon": "assets/largeIcon.png",
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"iconColor": "#101820",
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"splashBackground": "assets/splash.png",
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"bgImage": "assets/splash.png",
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"disableBackHistoryAPI": true
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}
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