Rene KievitsandClaude Opus 5 d3e4cb6410 Restrict the brightness sink to one app, picked by name not typed
Confirmed the brightness command applies globally, not per-LED
(serverinfo showed exactly one adjustment object, "id": "default",
covering the whole string), so no LED-count configuration is needed
for this at all -- that question resolved itself once the mechanism
was actually inspected instead of assumed.

For "only react while Spotify is running": only one app can be in the
foreground on webOS at a time, so a "capture the current app" button
in this app's own UI can never work -- pressing it means this app is
foreground, not Spotify. The only workable UI is picking a target from
every *installed* app by name, regardless of what's currently running.

That needed a new native capability this service never had: calling
OUT to another Luna service, not just being called. Two additions:

  foreground_app.c   subscribes once, at startup, to
                      com.webos.applicationManager/getForegroundAppInfo
                      and keeps a thread-safe cache the audio thread can
                      read without a blocking Luna call
  service.c           new listApps method, bridging to
                      com.webos.applicationManager/listApps so the
                      frontend never has to call another service
                      directly -- same rule as everywhere else here

Until the subscription has delivered at least one reply, a restricted
sink treats the target app as inactive, not active -- reacting to
audio when the user explicitly restricted it to one app would be the
wrong failure mode. Verified end to end on the host: engine_smoke.c
opens the sink with a restriction set, confirms it reports itself
correctly inactive against the stub Luna bus (which always "fails" to
call out, exactly like a real host with no bus).

Needed real, linkable stub bodies for LSCall/LSCallOneReply/
LSCallCancel/LSMessageGetPayload/LSErrorInit/LSErrorFree
(test/stubs/luna-service2/lunaservice_stub.c) since foreground_app.c
is the first source file here that's actually linked into a host test
binary rather than only syntax-checked -- service.c/main.c's existing
stub declarations were never called, only compiled against. Confirmed
those really are the correct symbol names by cross-compiling clean
against the real webOS SDK's actual libluna-service2, not just the
stub.

Bumped to 1.0.5.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-26 15:46:09 +02:00

LG TV Audio Cap

Captures the audio playing on an LG webOS 5 or 6 TV and streams it off the set. The reason it exists is HyperHDR: ambient lighting that reacts to what the TV is actually playing, without a microphone in the room or an audio splitter behind the telly.

It installs through the Homebrew Channel and runs as a native background service with a remote-friendly UI in front of it.

┌────────────────────── LG webOS TV ──────────────────────┐
│  PulseAudio / ALSA / a command                          │
│              │                                          │
│         capture ─► level + 16-band analysis             │
│              │                                          │
│              ├─► RTP/L16 ──────────────► HyperHDR host  │  ← the main path
│              ├─► Flatbuffers images ───► HyperHDR       │
│              ├─► raw PCM over UDP                       │
│              ├─► raw PCM over TCP                       │
│              └─► WAV over HTTP                          │
└─────────────────────────────────────────────────────────┘

Why it works this way

HyperHDR has no network audio input. Its sound-reactive effects read a local capture device. So the main path here does not try to talk to HyperHDR at all: it sends the TV's audio to the HyperHDR machine as RTP/L16, and a small receiver there turns it into a normal sound device that HyperHDR can select. That is host/lgtv-audiocap-receiver.py, and host/install-loopback.sh sets up the loopback for it.

If you would rather not run anything on the HyperHDR machine, there is a second path: the TV does the frequency analysis itself and sends finished images to HyperHDR's Flatbuffers port. Fewer moving parts, but the lights react to the TV's idea of the spectrum rather than to real audio.

See docs/hyperhdr.md for both, step by step.

Requirements

  • An LG TV on webOS 5 or 6, rooted, with the Homebrew Channel installed.
  • Root for the service. The TV's audio devices are not readable otherwise; the app has a Grant root access button that calls the Homebrew Channel's elevate-service for you.
  • For the main HyperHDR path: a Linux machine running HyperHDR with either snd-aloop or PulseAudio/PipeWire available.

Installing

This app is not in the official Homebrew Channel repository (that needs a review submission — see docs/development.md). Two ways to get it onto the TV instead, neither needing SSH or Developer Mode:

Add it as a custom repository (recommended). The Homebrew Channel can browse-and-install from any repository URL you give it, not just the official one. Build the ipk, publish it plus a generated repo index, then add that URL on the TV:

npm install                                  # ares-cli, only needed for step 2
./tools/docker-build.sh                      # cross-compile; Linux: ./tools/build.sh native
./tools/build.sh package                     # -> out/*.ipk
python3 tools/make-manifest.py --base-url <where you'll host the release assets>
# -> out/repo.json, out/manifest.json

Attach the ipk, frontend/assets/icon.png and out/repo.json to a release at that URL, then on the TV: Homebrew Channel → ⚙ → Add repository → paste the repo.json URL → back to Browse → Audio Cap → Install. Full walkthrough, including why the URLs have to match exactly, in docs/development.md.

Install the ipk directly, if you do have ares-cli talking to the TV (e.g. LG Developer Mode's ssh on port 9922, or a root SSH server you've enabled):

ares-install --device tv out/org.webosbrew.audiocap_1.0.0_all.ipk

First run

  1. Launch Audio Cap on the TV.
  2. System → Root access: press Grant root access if it says the service is not root. It restarts itself.
  3. Capture → Backend: leave it on Automatic to begin with. If nothing is captured, run tools/tv-probe.sh on the TV to see what your firmware actually offers, then pick a backend by hand.
  4. Outputs → HyperHDR audio (RTP/L16): turn it on and enter the address of the machine running HyperHDR.
  5. On that machine: sudo ./host/install-loopback.sh --install-service, then point HyperHDR's sound capture at the device it prints.
  6. Press Start on the TV. The level meter should move.

Nothing captured, no idea why? docs/troubleshooting.md.

The other outputs

Each can run at the same time as the others.

Output What it is Use it for
HyperHDR audio RTP/L16, port 5004 the main path; also readable by PulseAudio's module-rtp-recv with no custom software
HyperHDR visualiser Flatbuffers images, port 19400 HyperHDR with nothing installed on the host
HyperHDR brightness JSON-RPC, port 19444 an existing grabber/ambilight setup — keeps its colour, only pulses brightness
Raw PCM over UDP S16LE datagrams, port 4010 your own scripts; lowest latency
Raw PCM over TCP S16LE stream, port 4011 anything that would rather connect than listen
HTTP WAV http://tv:4012/audio.wav opening the TV's audio in VLC

Layout

native/        the webOS service: capture, DSP, sinks, Luna API (C)
frontend/      the on-TV app (plain HTML/CSS/JS, no framework)
servicefiles/  services.json, package.json and the boot script
host/          the receiver and loopback setup for the HyperHDR machine
docker/        the receiver, packaged as a container (e.g. for Unraid)
unraid/        the plugin for the one part a container can't do: the
               ALSA loopback kernel module, persisted across reboots
tools/         build, packaging, asset generation, on-TV probe
test/          host-side tests: wire formats, the capture pipeline, the UI
docs/          the longer explanations

Documentation

License

MIT.

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