226 lines
7.4 KiB
Lua
226 lines
7.4 KiB
Lua
--------------------------------------------------------------------------------------------------------------
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-- This is the statusbar, every widget, module and so on is combined to all the stuff you see on the screen --
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--------------------------------------------------------------------------------------------------------------
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-- Awesome Libs
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local awful = require("awful")
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local colors = require("theme.crylia.colors")
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local dpi = require("beautiful").xresources.apply_dpi
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local gears = require("gears")
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local wibox = require("wibox")
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return function(screen, programs)
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local function create_dock_element(program, name, is_steam, size)
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is_steam = is_steam or false
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local dock_element = wibox.widget {
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{
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{
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{
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{
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resize = true,
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forced_width = size,
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forced_height = size,
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image = Get_icon("Papirus-Dark", program, is_steam),
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widget = wibox.widget.imagebox
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},
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{
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widget = nil,
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layout = wibox.layout.align.horizontal,
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id = "indicator"
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},
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layout = wibox.layout.align.vertical,
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id = "dock_layout"
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},
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margins = dpi(5),
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widget = wibox.container.margin,
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id = "margin"
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},
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shape = function(cr, width, height)
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gears.shape.rounded_rect(cr, width, height, 10)
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end,
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bg = colors.color["Grey900"],
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widget = wibox.container.background,
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id = "background"
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},
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margins = dpi(5),
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widget = wibox.container.margin
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}
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Hover_signal(dock_element.background, colors.color["Grey800"], colors.color["White"])
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dock_element:connect_signal(
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"button::press",
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function()
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if is_steam then
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awful.spawn("steam steam://rungameid/" .. program)
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else
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awful.spawn(program)
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end
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end
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)
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awful.tooltip {
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objects = { dock_element },
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text = name,
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mode = "outside",
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preferred_alignments = "middle",
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margins = dpi(10)
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}
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local function create_indicator()
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local color = ""
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local indicators
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local t = 1
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--[[ for indicator_screen in screen do
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for j, indicator_client in ipairs(indicator_screen.get_clients()) do
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if indicator_client.class == program then
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if indicator_client.maximized then
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color = colors.color["Green200"]
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elseif indicator_client.fullscreen then
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color = colors.color["Red200"]
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elseif indicator_client.focus then
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color = colors.color["Blue200"]
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elseif indicator_client.minimised then
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color = colors.color["Pink200"]
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else
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color = colors.color["White"]
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end
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local indicator = wibox.widget {
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widget = wibox.container.background,
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shape = gears.shape.circle,
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forced_height = dpi(50),
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bg = color
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}
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indicators.add(indicator)
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t = t + 1
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end
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end
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end ]]
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return indicators
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end
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dock_element.background.margin.dock_layout.indicator = create_indicator()
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return dock_element
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end
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local dock = awful.popup {
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widget = wibox.container.background,
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ontop = true,
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bg = colors.color["Grey900"],
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visible = true,
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screen = screen,
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type = "dock",
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height = user_vars.vars.dock_icon_size + 10,
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placement = function(c) awful.placement.bottom(c, { margins = dpi(10) }) end,
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shape = function(cr, width, height)
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gears.shape.rounded_rect(cr, width, height, 15)
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end
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}
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local fakedock = awful.popup {
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widget = wibox.container.background,
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ontop = true,
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bg = '#00000000',
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visible = true,
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screen = screen,
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type = "dock",
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id = "fakedock",
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height = dpi(10),
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placement = function(c) awful.placement.bottom(c, { margins = dpi(0) }) end,
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}
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local function get_dock_elements(pr)
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local dock_elements = { layout = wibox.layout.fixed.horizontal }
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for i, p in ipairs(pr) do
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dock_elements[i] = create_dock_element(p[1], p[2], p[3], user_vars.vars.dock_icon_size)
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end
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return dock_elements
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end
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local function get_fake_elements(amount)
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local fake_elements = { layout = wibox.layout.fixed.horizontal }
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for i = 0, amount, 1 do
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fake_elements[i] = wibox.widget {
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bg = '00000000',
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forced_width = user_vars.vars.dock_icon_size + dpi(20),
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forced_height = dpi(10),
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widget = wibox.container.background
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}
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end
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return fake_elements
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end
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dock:setup {
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get_dock_elements(programs),
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layout = wibox.layout.fixed.vertical
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}
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--TODO: Replace with fake elements
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fakedock:setup {
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get_fake_elements(#programs),
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layout = wibox.layout.fixed.vertical
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}
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local naughty = require("naughty")
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--[[ TODO: This function runs every 0.1 second, it can be optimized by
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calling it every time the mouse is over the dock, a client changes it states ...
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but im too lazy rn ]]
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-- TODO: draw a invisible non clickable fake dock and check of mouse if over that
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local function check_for_dock_hide(s)
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if s == mouse.screen then
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--local mx, my = mouse.coords().x * 100 / screen.geometry.width, mouse.coords().y * 100 / screen.geometry.height
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if mouse.current_widget then
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dock.visible = true
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return
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end
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for j, c in ipairs(screen.get_clients()) do
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local y = c:geometry().y
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local h = c.height
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if (y + h) >= screen.geometry.height - user_vars.vars.dock_icon_size - 35 then
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dock.visible = false
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else
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dock.visible = true
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end
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end
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else
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dock.visible = false
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end
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end
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client.connect_signal(
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"manage",
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function()
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check_for_dock_hide(screen)
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end
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)
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local dock_intelligent_hide = gears.timer {
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timeout = 1,
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autostart = true,
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call_now = true,
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callback = function()
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check_for_dock_hide(screen)
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end
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}
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dock:connect_signal(
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"mouse::enter",
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function()
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dock_intelligent_hide:stop()
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end
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)
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dock:connect_signal(
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"mouse::leave",
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function()
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dock_intelligent_hide:again()
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end
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)
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end
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