Files
Tetris_SDL/src/main.cpp

47 lines
886 B
C++

#include <iostream>
extern "C" {
#include <SDL2/SDL.h>
#include <SDL2/SDL_mixer.h>
}
#include "Game.hpp"
int main( ) {
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) != 0) {
SDL_Log("Couldn't init SDL: %s", SDL_GetError( ));
return 1;
}
if (IMG_Init(IMG_INIT_PNG) == 0) {
std::cerr << "Failed to initialize SDL_image: " << IMG_GetError( ) << std::endl;
SDL_Quit( );
return 1;
}
if (TTF_Init( ) == -1) {
std::cerr << "Failed to initialize SDL_ttf: " << TTF_GetError( ) << std::endl;
SDL_Quit( );
return 1;
}
if (Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 2048) < 0) {
SDL_Log("SDL_mixer could not initialize! SDL_mixer Error: %s\n", Mix_GetError( ));
return 1;
}
Game game;
if (!game.init("Tetris", 810, 600)) {
SDL_Log("Failed to init game");
SDL_Quit( );
return 1;
}
while (!game.isGameQuit( ))
game.run( );
SDL_Quit( );
return 0;
}