#include extern "C" { #include #include } #include "Game.hpp" int main( ) { if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) != 0) { SDL_Log("Couldn't init SDL: %s", SDL_GetError( )); return 1; } if (IMG_Init(IMG_INIT_PNG) == 0) { std::cerr << "Failed to initialize SDL_image: " << IMG_GetError( ) << std::endl; SDL_Quit( ); return 1; } if (TTF_Init( ) == -1) { std::cerr << "Failed to initialize SDL_ttf: " << TTF_GetError( ) << std::endl; SDL_Quit( ); return 1; } if (Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 2048) < 0) { SDL_Log("SDL_mixer could not initialize! SDL_mixer Error: %s\n", Mix_GetError( )); return 1; } Game game; if (!game.init("Tetris", 810, 600)) { SDL_Log("Failed to init game"); SDL_Quit( ); return 1; } while (!game.isGameQuit( )) game.run( ); SDL_Quit( ); return 0; }