# Connecting to HyperHDR HyperHDR's music effects read a **local capture device**. There is no network audio input to send to, no API to push samples into. Everything below is a way of working around that. Three routes, in the order you should try them. --- ## 1. RTP audio into a loopback device (recommended) The TV sends RTP/L16 to the HyperHDR machine; a receiver there plays it into a loopback; HyperHDR captures the other end of that loopback. HyperHDR sees a perfectly ordinary sound card and does its own analysis, so every effect works exactly as it would with a real input. ``` TV ──RTP/L16 udp/5004──► lgtv-audiocap-receiver.py ──► hw:Loopback,0,0 ║ snd-aloop HyperHDR ◄──── hw:Loopback,1,0 ``` ### On the HyperHDR machine ```sh git clone && cd lgtv-audio-cap sudo ./host/install-loopback.sh --install-service ``` That loads `snd-aloop` (persisting it across reboots), keeps PulseAudio's hands off the loopback card, installs the receiver into `/usr/local/bin` and starts it as a systemd unit. It finishes by printing the exact device name to give HyperHDR. To do it by hand instead: ```sh sudo modprobe snd-aloop index=10 pcm_substreams=1 id=Loopback ./host/lgtv-audiocap-receiver.py --output aplay --device hw:Loopback,0,0 ``` ### On Unraid Unraid boots from a read-only USB image, so nothing here can be "just a systemd service" — the loopback and the receiver need to be split into the one part that genuinely needs the bare-metal kernel and the part that doesn't. **The loopback (bare metal):** install [`unraid/lgtv-audiocap-loopback.plg`](../unraid/lgtv-audiocap-loopback.plg) — *Plugins → Install Plugin*, paste the raw URL to that file. It loads `snd-aloop` immediately and adds one line to `/boot/config/go` so it survives a reboot; *Plugins → Uninstall* removes exactly that line and nothing else. **The receiver (a normal container):** build [`docker/Dockerfile`](../docker/Dockerfile) and add it like any other Unraid container — *Docker → Add Container*: | Setting | Value | | --- | --- | | Repository | your image, e.g. `192.168.0.4:5000/lgtv-audiocap-receiver` | | Network Type | Bridge (or Host, either works — it only ever listens on one UDP port) | | Port | `5004` UDP → `5004` | | Extra Parameters | `--device /dev/snd:/dev/snd` | It's entirely configured through environment variables — see [`docker/entrypoint.sh`](../docker/entrypoint.sh) for the full list (`PORT`, `DEVICE`, `RATE`, `CHANNELS`, `LATENCY_MS`, …). The default `DEVICE` is already `hw:Loopback,0,0`, so nothing needs setting for the common case. Point the **HyperHDR container** at the loopback the same way: add `--device /dev/snd:/dev/snd` to its extra parameters too, then use `hw:Loopback,1,0` in its Sound Capture settings. Both containers reach the same host kernel device, so no networking between them is needed for this part — only the TV needs to know the host's IP, for the RTP stream itself. ### On the TV *Outputs → HyperHDR audio (RTP/L16)* | Setting | Value | | --- | --- | | Receiver address | the HyperHDR machine's IP | | UDP port | 5004 | | Multicast | off | | Announce over SAP | on (harmless, and needed for route 2) | Press **Start**. ### In HyperHDR Settings → *Sound capture* (in newer builds; older ones put it under the music effect itself) → input device `hw:Loopback,1,0`, then choose a music effect. ### Checking it ```sh # is anything arriving at all? ./host/lgtv-audiocap-receiver.py --port 5004 --output - | \ aplay -f S16_LE -r 48000 -c 2 - ``` The receiver prints a line every 30 seconds with packet, loss and restart counts. Losses in the low hundreds over hours are normal on Wi-Fi; a steady stream of them means the TV's Wi-Fi is the bottleneck and the set really wants Ethernet. --- ## 2. RTP straight into PulseAudio, nothing installed If the HyperHDR machine runs PulseAudio or PipeWire and HyperHDR can reach it through the ALSA `pulse` device, you do not need the receiver at all. The TV announces the stream over SAP and PulseAudio builds a source from it. ```sh pactl load-module module-rtp-recv sap_address=224.0.0.56 ``` With *Announce over SAP* enabled on the TV, a source called something like `rtp_recv.LG TV Audio Cap` appears within five seconds. Point HyperHDR at its monitor. This is the least code, but it is also the least predictable: PulseAudio's RTP receiver has no jitter buffer worth the name, and PipeWire's compatibility layer does not always implement the module. Treat it as a nice surprise if it works. For unicast rather than SAP discovery, turn *Announce over SAP* off and load: ```sh pactl load-module module-rtp-recv sap_address=0.0.0.0 port=5004 ``` --- ## 3. The TV does the visualising No host software, no sound device. The TV analyses the audio, renders a small image and sends it to HyperHDR's Flatbuffers port, the same way a `hyperion-remote` or a screen grabber would. *Outputs → HyperHDR visualiser* | Setting | Value | | --- | --- | | HyperHDR address | the HyperHDR machine's IP | | Flatbuffers port | 19400 | | Style | Spectrum, Level bar or Pulse | | Priority | 150 (lower numbers win in HyperHDR) | In HyperHDR, make sure the Flatbuffers server is enabled (Settings → Network Services → Flatbuffers server, default port 19400). What you give up: HyperHDR's own effects, colour calibration on the audio path, and any hope of the lights matching an effect you have configured elsewhere. The TV decides what the lights show. What you gain: it works in about a minute. The three styles: - **Spectrum** — 16 bands across the image, hue by frequency. - **Level bar** — one bar that tracks the overall level. - **Pulse** — the whole image flashes with the beat. `saturation` and `minBrightness` shape the output; `minBrightness: 0` lets the lights go fully dark between beats, which looks dramatic and slightly broken. --- ## Which one to use | | Route 1 | Route 2 | Route 3 | | --- | --- | --- | --- | | Host software | receiver + loopback | none | none | | HyperHDR effects | all of them | all of them | none, the TV renders | | Latency | ~100 ms | ~100 ms, less stable | ~40 ms | | Robustness | good | depends on your PulseAudio | good | | Setup time | 10 minutes | 2 minutes if it works | 1 minute | Route 1 unless you have a reason. --- ## Latency Roughly, end to end on route 1: | Stage | Typical | | --- | --- | | TV capture block | 11 ms (512 frames at 48 kHz) | | Network | 1–5 ms wired, 5–40 ms Wi-Fi | | Receiver prebuffer | 60 ms, `--prebuffer-ms` | | Playback buffer | 80 ms, `--latency-ms` | | HyperHDR's own analysis | 20–50 ms | Around 150–200 ms in total, which for ambient lighting is imperceptible. If you want it tighter, lower `--latency-ms` and `--prebuffer-ms` until the audio starts crackling, then go back up one step.