Files
crylia-theme/awesome/src/tools/network/init.lua

190 lines
5.6 KiB
Lua

local lgi = require('lgi')
local gobject = require('gears.object')
local NM = require('lgi').NM
local dbus_proxy = require('src.lib.lua-dbus_proxy.src.dbus_proxy')
local nmdevice = require('src.tools.network.device')
local settings = require('src.tools.network.settings')
local network = gobject {}
network.NMState = {
UNKNOWN = 0,
ASLEEP = 10,
DISCONNECTED = 20,
DISCONNECTING = 30,
CONNECTING = 40,
CONNECTED_LOCAL = 50,
CONNECTED_SITE = 60,
CONNECTED_GLOBAL = 70,
}
network.DeviceType = {
ETHERNET = 1,
WIFI = 2,
}
network.DeviceState = {
UNKNOWN = 0,
UNMANAGED = 10,
UNAVAILABLE = 20,
DISCONNECTED = 30,
PREPARE = 40,
CONFIG = 50,
NEED_AUTH = 60,
IP_CONFIG = 70,
IP_CHECK = 80,
SECONDARIES = 90,
ACTIVATED = 100,
DEACTIVATING = 110,
FAILED = 120,
}
---Will try to connect to an access point by first searching if the connection already exists
--- and then adding the connection if its not.
---@param ap any
---@param connection any
---@param callback any
function network:ConnectToAccessPointAsync(ap, device, connection, callback)
print(ap, connection)
for path, value in pairs(self.NetworkManagerSettings.ConnectionList or {}) do
print(--[[ connection.connection.id.value, ]] ap.SSID, value:GetSettings().connection.id)
if (connection and connection.connection.id.value or ap.SSID) == value:GetSettings().connection.id then
if connection then
value:Update(connection)
end
self.NetworkManager:ActivateConnectionAsync(function(_, _, succ, failure)
print(failure, succ)
if failure then
callback(false)
return
else
callback(true)
return
end
end, { call_id = 'amogus' }, path, device.object_path, ap.object_path)
return
end
end
if not connection then
callback(false)
return
end
self.NetworkManager:AddAndActivateConnectionAsync(function(_, _, succ, fail)
if fail then
callback(false)
return
else
callback(true)
return
end
end, { call_id = 'amogus' }, connection, device.object_path, ap.object_path)
end
function network:DisconnectFromAP()
self.NetworkManager:DeactivateConnection(self:get_wireless_device().ActiveConnection)
end
--TODO: Make sure this works, I don't know how its going
--TODO: to work if there were multiple wireless devices, probably try
--TODO: to find the one that is active or something like that
---Returns the current wifi device, if none if found returns the ethernet devie, else nil
---@return wifi|ethernet|nil device
function network:get_wireless_device()
local ethernet_device = nil
for _, device in pairs(self.Devices) do
print(device.DeviceType, device.device_path)
if device.DeviceType == self.DeviceType.WIFI then
return device
elseif device.DeviceType == self.DeviceType.ETHERNET then
ethernet_device = device
end
end
return ethernet_device
end
function network:get_devices()
local devices = self.NetworkManager:GetDevices() or {}
self.Devices = {}
for _, device in ipairs(devices) do
self.Devices[device] = nmdevice(device)
self.Devices[device]:connect_signal('NetworkManagerDevice::StateChanged', function(_, s, r)
end)
end
end
function network:toggle_network()
self.NetworkManager:Set('org.freedesktop.NetworkManager', 'NetworkingEnabled', lgi.GLib.Variant('b', not self.NetworkingEnabled))
end
function network:toggle_wifi()
if self.NetworkingEnabled == false then
self:toggle_network()
end
self.NetworkManager:Set('org.freedesktop.NetworkManager', 'WirelessEnabled', lgi.GLib.Variant('b', not self.WirelessEnabled))
end
local instance = nil
if not instance then
instance = setmetatable(network, {
__call = function(self)
self.NetworkManager = dbus_proxy.Proxy:new {
bus = dbus_proxy.Bus.SYSTEM,
name = 'org.freedesktop.NetworkManager',
interface = 'org.freedesktop.NetworkManager',
path = '/org/freedesktop/NetworkManager',
}
self.NetworkManagerProperties = dbus_proxy.Proxy:new {
bus = dbus_proxy.Bus.SYSTEM,
name = 'org.freedesktop.NetworkManager',
interface = 'org.freedesktop.DBus.Properties',
path = '/org/freedesktop/NetworkManager',
}
self.NetworkManagerSettings = settings()
self.NetworkManager:connect_signal(function(_, device_path)
if device_path then
self:emit_signal('NetworkManager::DeviceAdded', device_path)
end
end, 'DeviceAdded')
self.NetworkManager:connect_signal(function(_, device_path)
if device_path then
self:emit_signal('NetworkManager::DeviceRemoved', device_path)
end
end, 'DeviceRemoved')
self.NetworkManagerProperties:connect_signal(function(_, _, data)
if data.WirelessEnabled ~= nil then
self.WirelessEnabled = data.WirelessEnabled
self:emit_signal('NetworkManager::WirelessEnabled', data.WirelessEnabled)
end
if data.NetworkingEnabled ~= nil then
self.NetworkingEnabled = data.NetworkingEnabled
self:emit_signal('NetworkManager::NetworkingEnabled', data.NetworkingEnabled)
end
end, 'PropertiesChanged')
-- Init values because signal isn't emitted on startup
self:emit_signal('NetworkManager::WirelessEnabled', self.NetworkManager.WirelessEnabled)
self:emit_signal('NetworkManager::NetworkingEnabled', self.NetworkManager.NetworkingEnabled)
self.WirelessEnabled = self.NetworkManager.WirelessEnabled
self.NetworkingEnabled = self.NetworkManager.NetworkingEnabled
self:get_devices()
return self
end,
})
end
return instance