-- Awesome Libs local awful = require("awful") local beautiful = require("beautiful") local gears = require("gears") client.connect_signal( "manage", function (c) if awesome.startup and not c.size_hints.user_porition and not c.size_hints.program_position then awful.placement.no_offscreen(c) end end ) client.connect_signal( 'unmanage', function(c) if #awful.screen.focused().clients > 0 then awful.screen.focused().clients[1]:emit_signal( 'request::activate', 'mouse_enter', { raise = true } ) end end ) client.connect_signal( 'tag::switched', function(c) if #awful.screen.focused().clients > 0 then awful.screen.focused().clients[1]:emit_signal( 'request::activate', 'mouse_enter', { raise = true } ) end end ) -- Sloppy focus client.connect_signal("mouse::enter", function(c) c:emit_signal("request::activate", "mouse_enter", {raise = false}) end) -- Workaround for focused border color, why in the love of god doesnt it work with -- beautiful.border_focus client.connect_signal("focus", function (c) c.border_color = "#616161" end) client.connect_signal("unfocus", function (c) c.border_color = beautiful.border_normal end) function hover_signal (widget, bg) local old_wibox, old_cursor, old_bg widget:connect_signal( "mouse::enter", function () old_bg = widget.bg widget.bg = bg .. 'dd' local w = mouse.current_wibox if w then old_cursor, old_wibox = w.cursor, w w.cursor = "hand1" end end ) widget:connect_signal( "button::press", function () widget.bg = bg .. 'bb' end ) widget:connect_signal( "button::release", function () widget.bg = bg .. 'dd' end ) widget:connect_signal( "mouse::leave", function () widget.bg = old_bg if old_wibox then old_wibox.cursor = old_cursor old_wibox = nil end end ) end