Added audio device selector, new notification theme and much more. Rewritten some files and made a new README

This commit is contained in:
Kievits Rene
2022-05-16 16:06:02 +02:00
parent 07b2b9ad4e
commit cc00832342
64 changed files with 4720 additions and 3328 deletions

View File

@@ -4,155 +4,155 @@ local beautiful = require("beautiful")
local gears = require("gears")
screen.connect_signal(
"added",
function()
awesome.restart()
end
"added",
function()
awesome.restart()
end
)
screen.connect_signal(
"removed",
function()
awesome.restart()
end
"removed",
function()
awesome.restart()
end
)
client.connect_signal(
"manage",
function(c)
if awesome.startup and not c.size_hints.user_porition and not c.size_hints.program_position then
awful.placement.no_offscreen(c)
end
c.shape = function(cr, width, height)
if c.fullscreen or c.maximized then
gears.shape.rectangle(cr, width, height)
else
gears.shape.rounded_rect(cr, width, height, 10)
end
end
"manage",
function(c)
if awesome.startup and not c.size_hints.user_porition and not c.size_hints.program_position then
awful.placement.no_offscreen(c)
end
c.shape = function(cr, width, height)
if c.fullscreen or c.maximized then
gears.shape.rectangle(cr, width, height)
else
gears.shape.rounded_rect(cr, width, height, 10)
end
end
end
)
client.connect_signal(
'unmanage',
function(c)
if #awful.screen.focused().clients > 0 then
awful.screen.focused().clients[1]:emit_signal(
'request::activate',
'mouse_enter',
{
raise = true
}
)
end
end
'unmanage',
function(c)
if #awful.screen.focused().clients > 0 then
awful.screen.focused().clients[1]:emit_signal(
'request::activate',
'mouse_enter',
{
raise = true
}
)
end
end
)
client.connect_signal(
'tag::switched',
function(c)
if #awful.screen.focused().clients > 0 then
awful.screen.focused().clients[1]:emit_signal(
'request::activate',
'mouse_enter',
{
raise = true
}
)
end
end
'tag::switched',
function(c)
if #awful.screen.focused().clients > 0 then
awful.screen.focused().clients[1]:emit_signal(
'request::activate',
'mouse_enter',
{
raise = true
}
)
end
end
)
-- Sloppy focus
client.connect_signal("mouse::enter", function(c)
c:emit_signal("request::activate", "mouse_enter", { raise = false })
c:emit_signal("request::activate", "mouse_enter", { raise = false })
end)
-- Workaround for focused border color, why in the love of god doesnt it work with
-- beautiful.border_focus
client.connect_signal("focus", function(c)
c.border_color = "#616161"
c.border_color = "#616161"
end)
client.connect_signal("unfocus", function(c)
c.border_color = beautiful.border_normal
c.border_color = beautiful.border_normal
end)
function Hover_signal(widget, bg, fg)
local old_wibox, old_cursor, old_bg, old_fg
widget:connect_signal(
"mouse::enter",
function()
if bg then
old_bg = widget.bg
if string.len(bg) == 7 then
widget.bg = bg .. 'dd'
else
widget.bg = bg
end
end
if fg then
old_fg = widget.fg
widget.fg = fg
end
local w = mouse.current_wibox
if w then
old_cursor, old_wibox = w.cursor, w
w.cursor = "hand1"
end
end
)
local old_wibox, old_cursor, old_bg, old_fg
widget:connect_signal(
"mouse::enter",
function()
if bg then
old_bg = widget.bg
if string.len(bg) == 7 then
widget.bg = bg .. 'dd'
else
widget.bg = bg
end
end
if fg then
old_fg = widget.fg
widget.fg = fg
end
local w = mouse.current_wibox
if w then
old_cursor, old_wibox = w.cursor, w
w.cursor = "hand1"
end
end
)
widget:connect_signal(
"button::press",
function()
if bg then
if bg then
if string.len(bg) == 7 then
widget.bg = bg .. 'bb'
else
widget.bg = bg
end
end
end
if fg then
widget.fg = fg
end
widget:connect_signal(
"button::press",
function()
if bg then
if bg then
if string.len(bg) == 7 then
widget.bg = bg .. 'bb'
else
widget.bg = bg
end
)
end
end
if fg then
widget.fg = fg
end
end
)
widget:connect_signal(
"button::release",
function()
if bg then
if bg then
if string.len(bg) == 7 then
widget.bg = bg .. 'dd'
else
widget.bg = bg
end
end
end
if fg then
widget.fg = fg
end
widget:connect_signal(
"button::release",
function()
if bg then
if bg then
if string.len(bg) == 7 then
widget.bg = bg .. 'dd'
else
widget.bg = bg
end
)
end
end
if fg then
widget.fg = fg
end
end
)
widget:connect_signal(
"mouse::leave",
function()
if bg then
widget.bg = old_bg
end
if fg then
widget.fg = old_fg
end
if old_wibox then
old_wibox.cursor = old_cursor
old_wibox = nil
end
end
)
widget:connect_signal(
"mouse::leave",
function()
if bg then
widget.bg = old_bg
end
if fg then
widget.fg = old_fg
end
if old_wibox then
old_wibox.cursor = old_cursor
old_wibox = nil
end
end
)
end