Added audio device selector, new notification theme and much more. Rewritten some files and made a new README
This commit is contained in:
@@ -4,155 +4,155 @@ local beautiful = require("beautiful")
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local gears = require("gears")
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screen.connect_signal(
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"added",
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function()
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awesome.restart()
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end
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"added",
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function()
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awesome.restart()
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end
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)
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screen.connect_signal(
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"removed",
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function()
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awesome.restart()
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end
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"removed",
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function()
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awesome.restart()
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end
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)
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client.connect_signal(
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"manage",
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function(c)
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if awesome.startup and not c.size_hints.user_porition and not c.size_hints.program_position then
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awful.placement.no_offscreen(c)
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end
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c.shape = function(cr, width, height)
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if c.fullscreen or c.maximized then
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gears.shape.rectangle(cr, width, height)
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else
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gears.shape.rounded_rect(cr, width, height, 10)
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end
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end
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"manage",
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function(c)
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if awesome.startup and not c.size_hints.user_porition and not c.size_hints.program_position then
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awful.placement.no_offscreen(c)
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end
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c.shape = function(cr, width, height)
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if c.fullscreen or c.maximized then
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gears.shape.rectangle(cr, width, height)
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else
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gears.shape.rounded_rect(cr, width, height, 10)
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end
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end
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end
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)
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client.connect_signal(
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'unmanage',
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function(c)
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if #awful.screen.focused().clients > 0 then
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awful.screen.focused().clients[1]:emit_signal(
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'request::activate',
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'mouse_enter',
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{
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raise = true
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}
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)
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end
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end
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'unmanage',
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function(c)
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if #awful.screen.focused().clients > 0 then
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awful.screen.focused().clients[1]:emit_signal(
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'request::activate',
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'mouse_enter',
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{
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raise = true
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}
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)
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end
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end
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)
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client.connect_signal(
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'tag::switched',
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function(c)
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if #awful.screen.focused().clients > 0 then
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awful.screen.focused().clients[1]:emit_signal(
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'request::activate',
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'mouse_enter',
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{
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raise = true
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}
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)
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end
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end
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'tag::switched',
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function(c)
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if #awful.screen.focused().clients > 0 then
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awful.screen.focused().clients[1]:emit_signal(
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'request::activate',
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'mouse_enter',
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{
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raise = true
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}
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)
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end
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end
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)
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-- Sloppy focus
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client.connect_signal("mouse::enter", function(c)
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c:emit_signal("request::activate", "mouse_enter", { raise = false })
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c:emit_signal("request::activate", "mouse_enter", { raise = false })
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end)
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-- Workaround for focused border color, why in the love of god doesnt it work with
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-- beautiful.border_focus
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client.connect_signal("focus", function(c)
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c.border_color = "#616161"
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c.border_color = "#616161"
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end)
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client.connect_signal("unfocus", function(c)
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c.border_color = beautiful.border_normal
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c.border_color = beautiful.border_normal
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end)
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function Hover_signal(widget, bg, fg)
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local old_wibox, old_cursor, old_bg, old_fg
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widget:connect_signal(
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"mouse::enter",
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function()
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if bg then
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old_bg = widget.bg
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if string.len(bg) == 7 then
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widget.bg = bg .. 'dd'
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else
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widget.bg = bg
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end
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end
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if fg then
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old_fg = widget.fg
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widget.fg = fg
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end
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local w = mouse.current_wibox
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if w then
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old_cursor, old_wibox = w.cursor, w
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w.cursor = "hand1"
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end
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end
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)
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local old_wibox, old_cursor, old_bg, old_fg
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widget:connect_signal(
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"mouse::enter",
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function()
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if bg then
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old_bg = widget.bg
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if string.len(bg) == 7 then
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widget.bg = bg .. 'dd'
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else
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widget.bg = bg
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end
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end
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if fg then
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old_fg = widget.fg
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widget.fg = fg
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end
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local w = mouse.current_wibox
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if w then
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old_cursor, old_wibox = w.cursor, w
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w.cursor = "hand1"
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end
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end
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)
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widget:connect_signal(
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"button::press",
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function()
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if bg then
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if bg then
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if string.len(bg) == 7 then
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widget.bg = bg .. 'bb'
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else
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widget.bg = bg
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end
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end
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end
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if fg then
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widget.fg = fg
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end
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widget:connect_signal(
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"button::press",
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function()
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if bg then
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if bg then
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if string.len(bg) == 7 then
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widget.bg = bg .. 'bb'
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else
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widget.bg = bg
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end
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)
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end
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end
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if fg then
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widget.fg = fg
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end
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end
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)
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widget:connect_signal(
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"button::release",
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function()
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if bg then
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if bg then
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if string.len(bg) == 7 then
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widget.bg = bg .. 'dd'
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else
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widget.bg = bg
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end
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end
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end
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if fg then
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widget.fg = fg
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end
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widget:connect_signal(
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"button::release",
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function()
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if bg then
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if bg then
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if string.len(bg) == 7 then
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widget.bg = bg .. 'dd'
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else
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widget.bg = bg
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end
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)
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end
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end
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if fg then
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widget.fg = fg
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end
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end
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)
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widget:connect_signal(
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"mouse::leave",
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function()
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if bg then
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widget.bg = old_bg
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end
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if fg then
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widget.fg = old_fg
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end
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if old_wibox then
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old_wibox.cursor = old_cursor
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old_wibox = nil
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end
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end
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)
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widget:connect_signal(
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"mouse::leave",
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function()
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if bg then
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widget.bg = old_bg
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end
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if fg then
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widget.fg = old_fg
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end
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if old_wibox then
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old_wibox.cursor = old_cursor
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old_wibox = nil
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end
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end
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)
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end
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