add sounds, finish main game, add new textures, add tetromino preview, fix some bugs
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@@ -1,6 +1,6 @@
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#include "Tetromino.hpp"
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#include "GameBoard.hpp"
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#include <iostream>
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Tetromino::Tetromino(TetrominoShape shape) : x(0), y(0), textureShape(shape) {
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initializeShape(shape);
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currentRotationState = 1;
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