fix compile error

This commit is contained in:
2024-10-16 15:00:43 +02:00
parent ed6a78316e
commit 7f011067ca
8 changed files with 110 additions and 10 deletions

View File

@@ -7,7 +7,7 @@ bool Game::init(const char* title, int w, int h) {
title,
SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
w, h,
SDL_WINDOW_SHOWN | SDL_WINDOW_VULKAN
SDL_WINDOW_SHOWN
));
if (!window) {
@@ -74,8 +74,10 @@ void Game::run( ) {
while (gameState.gameover) {
if (gameState.quit) return;
SDL_SetRenderDrawColor(renderer.get( ), 248, 248, 248, 255);
SDL_RenderClear(renderer.get( ));
inputHandler( );
gameRenderer->renderGameOver(gameBoard->getWidth( ), gameBoard->getHeight( ));
gameRenderer->renderGameOver(gameBoard);
}
}