Started fixing positioning and scaling making it more accurate to the original
This commit is contained in:
@@ -34,6 +34,8 @@ private:
|
||||
|
||||
struct GameState {
|
||||
bool gameover = false;
|
||||
bool singlePlayer = false;
|
||||
bool multiPlayer = false;
|
||||
bool startSequence = false;
|
||||
bool quit = false;
|
||||
} gameState;
|
||||
|
||||
Reference in New Issue
Block a user