add auto module fetch on startup and finished module creation form for real now
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Server_Dashboard {
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/// <summary>
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/// This class represents a single CPU and will be added
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/// to a list to account for a multi CPU system
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/// </summary>
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internal class CPU {
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Server_Dashboard {
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/// <summary>
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/// This class represents a single drive on a server, this will be added
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/// to a list to account for multiple drives
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/// </summary>
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internal class Drives {
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Server_Dashboard {
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/// <summary>
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/// This class represents a single GPU and will be added to a list
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/// to account for multiple GPU's
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/// </summary>
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internal class GPU {
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Server_Dashboard {
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/// <summary>
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/// This class represents the mainboard
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/// It will hold information about the chipset, number of hardware etc...
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/// </summary>
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internal class Motherboard {
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Server_Dashboard {
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/// <summary>
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/// This class represents a single network interface and will be added
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/// to a list to account for multiple networking interfaces
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/// </summary>
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internal class NetworkInterface {
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}
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}
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@@ -0,0 +1,14 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Server_Dashboard {
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/// <summary>
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/// This class represents RAM
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/// TODO: figure out if it makes sense to create a class for the entire system memory
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/// or for each and every stick
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/// </summary>
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internal class RAM {
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}
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}
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