add auto module fetch on startup and finished module creation form for real now

This commit is contained in:
Rene Schwarz
2021-08-09 15:08:26 +02:00
parent f1f717a37f
commit cdb86331e5
30 changed files with 269 additions and 124 deletions

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using System;
using System.Collections.Generic;
using System.Text;
namespace Server_Dashboard {
/// <summary>
/// This class represents a single CPU and will be added
/// to a list to account for a multi CPU system
/// </summary>
internal class CPU {
}
}

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using System;
using System.Collections.Generic;
using System.Text;
namespace Server_Dashboard {
/// <summary>
/// This class represents a single drive on a server, this will be added
/// to a list to account for multiple drives
/// </summary>
internal class Drives {
}
}

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using System;
using System.Collections.Generic;
using System.Text;
namespace Server_Dashboard {
/// <summary>
/// This class represents a single GPU and will be added to a list
/// to account for multiple GPU's
/// </summary>
internal class GPU {
}
}

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using System;
using System.Collections.Generic;
using System.Text;
namespace Server_Dashboard {
/// <summary>
/// This class represents the mainboard
/// It will hold information about the chipset, number of hardware etc...
/// </summary>
internal class Motherboard {
}
}

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using System;
using System.Collections.Generic;
using System.Text;
namespace Server_Dashboard {
/// <summary>
/// This class represents a single network interface and will be added
/// to a list to account for multiple networking interfaces
/// </summary>
internal class NetworkInterface {
}
}

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using System;
using System.Collections.Generic;
using System.Text;
namespace Server_Dashboard {
/// <summary>
/// This class represents RAM
/// TODO: figure out if it makes sense to create a class for the entire system memory
/// or for each and every stick
/// </summary>
internal class RAM {
}
}